S T O R Y L I N E
Here is a little teaser from the script... - "I am not a man of letters. The pen is not my sword. But every man has his secrets. Demons craving to be let out, even if they ought not to be free. This is not a memoir, being more an act of purification than that of blatant description. - My name is Mitch Mitchelson. Sergeant Mitchelson, if you will. The man who single-handedly exposed the greatest espionage ring of the War." - As told by the protagonist.
Without spoiling it all, we can tell you that although the storyline of our game is not particularly long, we decided to implement plot line twists and consider every possible aspects of gameplay. The levels make up a small universe in which proceeding towards the goal depends how much you become wounded or if the enemy captured you.
As you proceed in the game, you will feel as if you have came through the back door and that you have the element of surprise on your side to defeat your enemies. It depends on you how you can turn this element into an advantage.
The game will definitely bring back the memories of the greatest predecessors in the realm of movies and computer games. We dedicate this product to those distinguished achievements in these art forms. Be prepared to expect nice trivia... - Can you spot some of them on these pages?!
C O N C E P T
Adlerschluss tries to combine up-to-date technology concerning physics and arcade stlye experience. Our developer team works eagerly to establish the best balance between these two above mentioned features to provide a memorable time of playing. Here is a small list concerning the cornerstones of our concept.
- High variety of enemy characters concerning faces and uniforms
- Mixing Industrial and 1940s' styles for a more spectacular gaming universe
- Blood-patching on bodies
- Realistic physics modeling concerning objects
- 3D sound environment
T R A I L E R S
It is highly recommended that you should turn the background music off and the volume a bit down while you are watching our trailers! See full YouTube descriptions for further details.
S K E T C H E S
Through the following link you can get to some level design teasers. The second edition is completed!
R E Q U I R E M E N T S
Minimum: 1.5GHZ processor, 1GB RAM, 256MB video card, Windows XP
C O N T R O L S
The basic controls for the present playable version are the following:
Shooting and mouse look - Mouse and Left Mouse Button
Reload - Right Mouse Button
Jump - Left Shift
Duck - Left Ctrl
Weapon selection - 1, 2, 3
Scope - I